In the spring of 1984, I joined BMB Compuscience in Milton, Ontario as an R&D programmer. My first task was to development a piece of software to demonstrate the use of BMB's new PC network product, soon to be named Imaginet. What better crowd catcher at the trade shows than a multi-user arcade game being played over the network. Hence, Sopwith was born. Since then, Sopwith has gained a small following on the Net.

If you choose to download Sopwith, please don't be too critical. Keep in mind the what PC's were like in the early '80s: 640K was a dream, megahertz let alone gigahertz weren't invented yet, 2400 baud modems were the rage if you could find something to connect to, and you had 9 megabytes of hard drive to play with. Sopwith, all 43K of it, hasn't changed much from those heady days.  The multi-user functionality has been removed since in was based on BMB's proprietary Imaginet network. 

Further information:

On the Net: Provides links to Sopwith references and resources on the Net.
Downloads: Provides a couple of ways to download Sopwith onto your system.
Run Instructions: Gives the command line options and keyboard usage for running Sopwith.
Source Code: Instructions on how to download the Sopwith source code along with the required Gnu General Public License.
Source License: The Gnu General Public License.